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View Profile mekonbekon

6 Game Reviews w/ Response

All 14 Reviews

Really enjoyable game. Much easier to get into than I initially anticipated, with clear rules, a simple interface and an interesting social comment. My only suggestion would be to make add a diplomatic history for each state so you can see what your chain of interactions has been and mark the limited use options when they've expired so you don't needlessly try using them again. All in all, good work!

IlyaKrivenko responds:

Thank you for your feedback!
Yes, these are very good ideas. I think I'll try to add some of these features in the game soon :)

Fun concept, like the core mechanic, although I'd have liked to have been able to use the mouse button s to toggle the lasers and cursor keys to move.

Frostspektrum responds:

The arrow keys are already enabled, although not advertised. I agree that if you are to use the arrow keys for movement, being able to switch lasers with the mouse would be preferable.

Very impressed - a lot of content with fun, diverse mini-games. Digging the sound track! :)

marcosfl responds:

Thank you!

Nice concept, but there seems to be a bug on level 2 where two of my dudes get stuck together and won't move, meaning I can't free the last guy - pressing R doesn't restart the level so my only option is to press escape to restart the entire game.

ninjamuffin99 responds:

You should be able to restart the level if you're the active player.

Nice simple game, great for kids - digging the hand drawn art! :)

eddynardo responds:

thank you mekonbekon, I will let my artist know :)

Really nice take on the sliding tiles mechanic - there's a lot of potential for additional mechanics here, e.g. lining up enemies for combo strikes, placing the enemies/heroes next to environment tiles that confer advantages during attacks etc.

It feels like it maybe it needs some limit on the number of moves per level to reward optimum play.

It also felt like there should be more obvious feedback to my actions - often I was left wondering what the outcome had been when I selected a tile option or opened a chest.

Xhukari responds:

Thanks for the feedback! I'm definitely planning to continue the game going forward. You got some neat ideas there. I agree on the action feedback thing, but due schedules clashing, I only had a week to produce this by myself! :-)

Age 49, Male

Game Designer

London

Joined on 5/17/17

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